Draw Phase
Draw cards one at a time from your deck. Each card may give you coins ($), cows, or bandits. Stop whenever you want -- but draw 3 bandits and you BUST! (Lose your turn.)
Buy Phase
Spend coins to buy one card from the store pyramid, adding it to your deck. Or burn a card (free) to remove it and reveal hidden cards. The player with more $ buys first.
Scoring
If you didn't bust, cows drawn this round are added to your permanent Herd. The player with the most cows after 3 Acts wins!
Card Backs
1 Cactus = safe. 2 Cacti = mixed. 3 Cacti = risky but rewarding.
Special Cards
Jail: Trash to negate 1 bandit.
Copy Next Card: Doubles the next card's effects.
Draw 3: Immediately draw 3 more cards.
Lose Cow: Subtracts 1 from your herd.